The final prelim clip edited by Mia McCallum and Evelyn Wandernoth

As a follow up from the first prelim blog post „Prelim Task: Part 1“, which was uploaded on the
10th of October, 2015, this is the editing
portion of the task. Last week we were required to shoot a sequence
whilst sticking to a specific storyboard to get specific shots
(over-the-shoulder shots, close-ups, and wide shots), and were also
able to shoot some of our own extreme-close-up shots, some mid shots,
or other if we wanted to, as long as we had the necessary shots in
place.
When coming into the
studio yesterday, I didn't exactly know what to expect. I know that
we had all the shots required multiple times, some where we were
definitely sure that they were in focus, and others where we weren't
so sure if they were in focus. In the end, whilst going through them,
we realised that there was never a big problem with the
auto-focus/manual-focus; however I still believe that it was a good
thing to reshoot those scenes, just in case something had gone wrong.
This also gave us a larger variety of clips to choose from, as our
actors did do different things in each shot; even if they were only
small things.
Mia and I
immediately got into editing, whilst keeping things from the editing
lesson that we had on the 2nd of October, in mind. Using
such things as „I“ for „intro“ and „O“ for „outro“,
it made it much easier to fit the clips together. Over all, we
thought that things were already going very, very well at the
beginning – however our view on that changed almost immediately
after we watched back our first edit. Something wasn't working quite
right – and that's when we realised that the door that we had been
shooting with was going to be much more of a problem than we had
thought. Because we also had things such as dialouge to watch out
for, it made it much more difficult to work with the door than we had
thought – we weren't even able to use the best over-the-shoulder
shot that we had, but instead had to settle for one where the
shoulder was less blurry as the door and Amrs' actions wouldn't match
up. In the wide shot he'd stumble through the door half-way and then
begin talking, letting the door close behind him as he continues his
dialouge; in a few of the over-the-shoulder shots, he would stumble
through the door completely, let the door shut almost completely, and
then begin talking. That is something that we hadn't paid attention
to during filming, and ended up being a larger issue whilst editing,
so when doing our thrillers, this is something that we have to watch
out for. Even though Mia and I got a relatively good edit from the
wide shot into the over-shoulder-shot, it is still noticeable as
there is a tiny continuity error with the door. As I don't want to
completely eliminate the idea of having a door in our thriller, which
is a large possibility if shooting in a location that has to be
accessed through a door, my team and I will have to really pay
attention to small things like that. Usually you wouldn't think that
it would be a large issue, but it definitely was.
Another small issue
that Mia and I constantly ran into, which wasn't too difficult to
change, however was still a hassle, was that the sound would overlay
one another when editing other clips ontop of the other – our actor
would say „Do it, come on!“ in one clip, and in the clip below he
would say the exact same thing, but it would be delayed by a few
seconds/milliseconds – as milliseconds are so short, nobody would
suggest that it makes a giant difference, but it definitely does. The
sound would end up being something along the lines of „Do it – t,
c-come on-on!“. It sounded absolutely terrible; we easily fixed
this problem by using the „razor blade“ - what this does is that
it gives us the ability to cut a clip in a specific position, and
then create a cut out of this clip, and then delete it. This gets rid
of the cut out clip that is placed beneath the clip that is shown,
however as it isn't relevant for that moment in time, it isn't a
large deal. Even though this didn't present itself to be a large
problem in the beginning, it ended up being more of a hassle towards
the end. We hadn't realised that it would cause this problem, however
if we wanted to move one clip a little bit to an earlier or later
point in time, we would have to take the clip and manually move it.
For some reason we had expected all the other clips to move with it,
however this presented itself not to be so, meaning that if we wanted
to move one clip forwards or backwards, we would have to move every
single one back into its position – this would especially be a big
hassle when having one clip that was perfectly edited ontop of the
other, and then it just wouldn't work the second time when everything
was moved. Usually we just left the clips the way they were, because
we were to afraid that we would lose anything else that we had edited
ontop of it. I'm not sure whether this would be a way to solve the
problem, however I think that if you shift-click on several clips
they can be moved together. I should definitely try that out before
my team and I begin creating our thriller, as a minor thing such as
moving clips could become a larger issue for us when creating the
thriller.
Another thing that
you would usually never expect to disturb continuity whilst filming
annoyed me a lot whilst editing; when we were shooting the close-up
of Mia, we didn't pay attention to the lighting. This means that in
every close-up of Mia, her face would be darker than the background,
not really making her face properly visible for the audience – as
she is otherwise well lit, it completely ruins the continuity that
the clip should have. It always looks a little different, perhaps
also making the audience think that it is either a different
character, or that there's something about them that the filmmakers
aren't telling the audience quite yet. Stepping away from the
connotations, I believe that this is a giant issue that we will have
to watch out for when creating our thrillers. I wouldn't want one
clip to ruin the entirety of the sequence just because something
wasn't lit very well. Something like that sadly can't really be
changed in post-production, so when filming, this is definitely,
DEFINITELY something that we have to watch out for.
Over all, Mia and I
spent around an hour and 10 minutes trying to edit a 23 second
sequence; this tells me that editing will take up a lot of our time
when filming, so we will have to take into account that this will
probably be the longest process and that we have to plan the most
time for this process.




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